synchresis
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English
[edit]Etymology 1
[edit]Misconstructions continually rearising in isolated occurrences in each century, as occasionally individual speakers misspeak or writers miswrite.
Noun
[edit]synchresis (plural synchreses)
- Misconstruction of syncrisis.
- Misconstruction of synchesis.
- Misconstruction of syncretism, especially via back-formation from syncretic.
- Synonym: syncresis
Etymology 2
[edit]Said to be a blend of synchronism + synthesis. Apparently first attested in 1994.
Noun
[edit]synchresis (plural synchreses)
- A type of synergy in a mind's interpretation of combined audio and visual stimuli that either is an audiovisual type of synesthesia or is comparable and contrastable with such type of synesthesia.
- Coordinate term: synaesthesia (potentially hypernymous)
- 1994, Michel Chion, Audio-vision: Sound on Screen[1], Columbia University Press, →ISBN, page 63:
- Synchresis (a word I have forged by combining synchronism and synthesis) is the spontaneous and irresistible weld produced between a particular auditory phenomenon and visual phenomenon when they occur at the same time. This join results independently of any rational logic. Synchresis is responsible for our conviction that the sounds heard over the shots of the hands in the prologue of Persona are indeed the sounds of the hammer pounding nails into them. Synchresis is what makes dubbing, postsynchronization, and sound-effects mixing possible, and enables such a wide array of choice in these processes. For a single body and a single face on the screen, thanks to synchresis, there are dozens of allowable voices — just as, for a shot of a hammer, any one of a hundred sounds will do.