bullet time
Appearance
English
[edit]Etymology
[edit]First used with reference to the 1999 film The Matrix, and later to the slow-motion effects in the 2001 video game Max Payne.
Noun
[edit]- (film, video games) A visual effect in which the camera pans around a slowed-down object, such as a flying bullet.
- 2006, Dani Cavallaro, The Cinema of Mamoru Oshii: Fantasy, Technology and Politics:
- ...particularly in the use of the bullet-time technique...
- (video games) A mode in which gameplay slows down to allow the player to observe and maneuver around bullets or other fast moving objects.
Translations
[edit]visual effect
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